Showing posts with label Failure. Show all posts
Showing posts with label Failure. Show all posts

Tuesday, September 14, 2010

Notice


Alright, two things:

  1. I went to continue my BioShock game and to my dismay I found a lack of save games. It seems fate has turned against me and this blog, and I need to restart my game. I was probably 6 hours in maybe? Hard to tell, I get sidetracked easily.
  2. I purchased Red Dead Redemption as a reward for receiving my first full pay cheque for my new job.
The result is me abandoning/putting on hold my current BioShock project and picking up with Red Dead.

Yeah, I know. I'm disappointed in myself too. Now, Red Dead Redemption, I can beat this!

Maybe.

Sunday, May 30, 2010

A Respite

So, these last few posts have really been a bit of an autobiographical indulgence in how my sense of the RPG changed as I grew up. This story has basically been a series of meandering anecdotes about Chrono Trigger, where I wrote a great deal about a game that isn't FFXIII.

I threw the "autobiography" tag on because, really, I don't feel like I can talk about video games, especially RPGs, without examining how I come to games as a person. Video games are interactive, and RPGs especially require you as a player to put something of yourself into the game, to a varying degree, obviously. Even critics can't avoid themselves in their writing, and I'm not even trying to do criticism per se. I want to log play experience, to write about what playing FFXIII is like. That's probably pretentious.

Taste is autobiographical, so my sense of game is about me, so how I relate to FFXIII is all about me in the end. I'm not a biography blogger, but when I started this blog, I permitted myself the autobiography tag because I thought it was an important way to describe the experience of the project. Really, I'm not planning to come out with a thesis, I'm just hoping to beat the fucking game.

And that's really the hiccup now isn't it?

Friday, May 28, 2010

My (Last) First Time

If I had any sense of self reflexivity, I'd have known when I first started this autobiographical anecdote that it lacked a climax. While I think this finale disappoints on its own, it also disappoints even more so due to its concluding place in the narrative arc of these episodic blog posts.

Chrono Trigger circles and occasionally intersects with my personal history with video games, and functions as a fixed point to my shifting sense of taste. Indeed, Chrono Trigger has become one of my favourite games, not of its own accord but because it has had a pseudo-continual place in my life, if only as the game that continually confounded me but waited patiently for me to come to a place where I could finally appreciate it.

What Chrono Trigger is, is a fantastic game, that I am remarkably bad at. Even as we resume the story, things don't go as simply as they should.

Saturday, May 22, 2010

My First Time (Part 1)

A story I've told many times now that I'm older/wiser/more bitter is my history with Chrono Trigger. It was likely the first JRPG I ever played, maybe even the first RPG I ever played, but, like most stories about your first time, it is a bittersweet story of mistakes and cluelessness.